This post comes in a little late do to the holiday but quite a lot of progress was made on the opening cinematic. Along with the cinematic I was also able to complete another procedural track for the Tutorial area of the map.
The cinematic I’ve been working on has several steps in its process. The style is 2D are with a comic book flare. It is largely done in grey-scale with pops of a single color. I wanted any of the environment showed in a scene to have solid perspective and realistic shadows casting. I figured out a great way to pull this off as well as cut down on drawing everything in a scene. Below is the listed process.