CHRISTINE (SOUND) WRIGHT
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    • Level Design: Indiana Jones
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Small BEGINNINGS!

BooBooSNAP! was concocted in a local, first of its kind, 2-day game jam event. The jam brought together healthcare providers, both close and afar, to work side by side with Orlando's indie-dev community and create healthcare related games and applications.  
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"The team comprised of James Gaiser, Producer (The Beauty), and myself (The Brains)."

mega health jam presentation

I've been to countless game jams over the past several years, and I always love to get away from the normal work environment and try something I've never done before.
This time around I was keen on participating in this jam as technical designer, because I had never had the chance to contribute as a programmer. So imagine my surprise when I later found myself creating every part of this bandage prototype on my own.  

Media Coverage

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Read More Here
BooBooSNAP! has been featured in several media outlets since the initial game jam ended!
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Original Article

We made it to the evening news!

Original Article
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  • Home
  • About Me
  • Audio Design
    • Audio Projects
    • Shooter Game
    • Music Composition
  • Game | Level Design
    • Level Design: Indiana Jones
    • Design: Space Robots
    • Design: Core Storm
    • BooBooSNAP!
    • FIEA Level Design Submission
    • Merry Mayhem
  • Contact
  • Extras