CHRISTINE (SOUND) WRIGHT
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Week 6

6/25/2016

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Overview

 This week we received our grades and feedback from out Vertical Slice and it was not as positive as we hoped. Long story short, we are looking at re-building our world from the ground up once again. One critique was in regards to the narrative not being present in the V-Slice, and although it wasn’t because we didn’t have a narrative planned, we decided, that because the game is getting a face lift, our script too, need to be updated. This was quite a stressor because I had arranged to record the old script with our voice actors by the end of this week. Tiffany, Daniel, Silver, and I had a sit down and in no time had something new to go with. Friday, me and Silver sat with the Voice artists and recorded the narrative needed for the opening cinematic. 

Personal Contributions

New Procedural track for the Shopping District.
​Up until this week I was largely part of the art team, chipping away at modeling, but that will not be the case moving forward. I’ve taken charge of all things related to audio, narrative, and cinematic that will happen for Arco. I am very happy to be working on the parts of the game that utilize all of my best skills. I plan on working for the next two or so weeks on the first cinematic for the game. 
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    This is a Blog for the DIG4725C Workshop Project: Arco

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  • Home
  • About Me
  • Audio Design
    • Audio Projects
    • Shooter Game
    • Music Composition
  • Game | Level Design
    • Level Design: Indiana Jones
    • Design: Space Robots
    • Design: Core Storm
    • BooBooSNAP!
    • FIEA Level Design Submission
    • Merry Mayhem
  • Contact
  • Extras